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P O D C A S T :  IndustryBroadcast

Gathering the greatest articles from the greatest minds in the gaming industry and putting them in a convenient audio format for your listening (...)
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EPISODES

Audio Article #28: Prototyping for Fun and Profit

Noel Llopis brings his second insightful piece to Industrybroadcast.com, telling about his experience and thoughts on prototyping before (...)

  • Category: ENTERTAINMENT
  • play episode http://feedproxy.google.com/~r/Industrybroadcast/~5/EfOePr82fTg/IB028-NoelLlopis-PrototypingForFun.mp3

Audio Article #27: Scrum and Long Term Project Planning

Clinton Keith shares some more insight detailng the workings of running an agile team, not only what you need to do from a developer point of view (...)

  • Category: ENTERTAINMENT
  • play episode http://feedproxy.google.com/~r/Industrybroadcast/~5/lz_VblgEuz0/IB027-ClintonKeith-ScrumandLongTermPlanning.mp3

Audio Article #26: Five Realistic Steps To Starting A Game Development Company

We are proud to welcome the wisdom of Jeff Tunnell to IndustryBroadcast.com.  In his first article with us we explore some of the strategies for (...)

  • Category: ENTERTAINMENT
  • play episode http://feedproxy.google.com/~r/Industrybroadcast/~5/oChcV3B40BM/IB026-JeffTunnel-5Steps2Start.mp3

Audio Article #025: Fun is Fine

The first of what will be many insightful articles from Ethan Kennerly titled: Fun is Fine.  In this article we delve deep into the question of (...)

  • Category: ENTERTAINMENT
  • play episode http://feedproxy.google.com/~r/Industrybroadcast/~5/z3E_uef1snE/IB025-DavidKennerly-funisfine.mp3

Audio Article #024: Managing Game Design Risk

Another invaluable article out of the mind of Daneil Cook.  Here we break down Risks of Game design and take an indepth look at mitigating them (...)

  • Category: ENTERTAINMENT
  • play episode http://feedproxy.google.com/~r/Industrybroadcast/~5/wWbXItSm2Oo/IB024-DanielCook-ManagingGameDesignRisk.mp3


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